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|genre = Turn-based strategy, Fantasy |modes = Single player, Multiplayer |platforms = PC (Windows / Linux) PowerPC (Mac OS X / Linux) Solaris (Solaris 8) }} ''Dominions: Priests, Prophets and Pretenders'' is a turn-based strategy game designed by Illwinter Game Design, in which up to fourteen "pretender gods" at a time each battle for global dominance. As of November 24, 2014, there have been three sequels: ''Dominions 2: The Ascension Wars'', ''Dominions 3: The Awakening'', and ''Dominions 4: Thrones of Ascension'' which was released in 2013. ==Gameplay== Two to fourteen "pretender gods" battle for global supremacy with over 600 units, 400 magic spells and 300 magical items. Players are allowed to customize their god, selecting physical appearance, magical skills and dominions scales, including luck, heat and order. The main map is divided into smaller sections (called provinces), and each battle that takes place is within a province, for control of the province. There can be hundreds of provinces on a map. To win, one must ensure that no other player controls a single province, or that their dominion is non-existent (See section 1.3). 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Dominions: Priests, Prophets and Pretenders」の詳細全文を読む スポンサード リンク
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